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Thread Statistics | Show CCP posts - 1 post(s) |

Deva Blackfire
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Posted - 2006.06.30 00:22:00 -
[1]
Edited by: Deva Blackfire on 30/06/2006 00:22:35
Originally by: natashii
a lot of stuff :)
Ill tell one thing - wasnt taking part in todays battles but saw how friend fared. Dread fleet + support BS/frig fleet (D2+allies) was sitting at distance from POS blasting it, goons sat in POS. Lag? Abt 2-3 seconds before modules activated. Then goons launched drones inside POS. Why? Noone (lol) knows - closest enemies were dreads at abt 100km from POS. But the lag went from 2-3 seconds to 1-2 minutes for module activation.
Is this considered exploiting? I know that drones were banned from attacking on POS, because they lagged everything to hell and POS guns attacked drones instead of ships. Maybe using drones by defenders (inside bubble) should be also considered exploit?
And yes - i do have screenies of that "tactics". So like you say: maybe try to play game as it is meant to ble played - so no crashing/lagging nodes to hell.
We can have good battles (we did have some) but when one side tries to lag other in hopes of POS guns killing enemies when they cant do anything - it sucks.
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Deva Blackfire
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Posted - 2006.06.30 11:48:00 -
[2]
Originally by: Bushey Oh dear god.. This flame thread is worse then Diablo II's jsp forum. All I see is a bunch of babies crying because they die to "a fleet of T1 frigates with less then 2 mil sp" OH GOD BEEEEEEEEEEEEEEES
Dear sir, please learn to understand what you read. Thank you in advance.
Deva
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Deva Blackfire
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Posted - 2006.06.30 23:19:00 -
[3]
Edited by: Deva Blackfire on 30/06/2006 23:22:25
Originally by: Deva Blackfire Edited by: Deva Blackfire on 30/06/2006 22:59:35
Quote: Destroyed items:
220mm Vulcan AutoCannon I Gyrostabilizer I Basic Gyrostabilizer Medium Nosferatu I Medium Nosferatu I Depleted Uranium M, Qty: 66 Depleted Uranium M, Qty: 66 Depleted Uranium M, Qty: 69 10MN Afterburner I (Cargo) 10MN Afterburner I (Cargo) Stasis Webifier I (Cargo) Phased plasma M, Qty: 2000 (Cargo) Depleted Uranium M, Qty: 817 (Cargo) Bloodclaw Light Missile, Qty: 560 (Cargo) Bookmark (Cargo) Bookmark (Cargo) Bookmark (Cargo) Bookmark (Cargo) Bookmark (Cargo) Bookmark (Cargo) Bookmark (Cargo) Bookmark (Cargo) Bookmark (Cargo) Bookmark (Cargo) Bookmark (Cargo) Bookmark (Cargo) Bookmark (Cargo) Bookmark (Cargo) Bookmark (Cargo) Bookmark (Cargo) Bookmark (Cargo) Bookmark (Cargo)
Wonder how many ships had similiar cargohold. And how many BMs were left in can when guy popped (from battle at POS).
Just a kind of bump :) That comes from goon stabber :)
And two more piccys: Pic1 Pic2
In that fight there was virtually NO lag (1-3 sec isnt lag for me...) So it is easy to see that goons try to lag out everyone at POS so guns can kill em :/
EDIT: removed rude word ;p
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Deva Blackfire
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Posted - 2006.07.01 02:41:00 -
[4]
Another stalemate for today :/ Guess sov. over XZH wont be won during weekend. D'oh and i so wanted to mine veldspar :(
It is almost constant fleetbattle with goons throwing everything they have at us. Nice going, good both sides have fun.
And when lag dies and we can move once per 5-10 seconds it is really cool. Ah: thx to unknown BS from D2/allied side that removed caracal shooting at me in last fight :) You saved me ;p
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Deva Blackfire
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Posted - 2006.07.01 13:06:00 -
[5]
FFS GOONS
Another killmail this time with 50BMs - so guy must hold abt 100 in cargohold. Dont tell me he was also copying them or whatever. Stop this bull**** please.
Name was Ladyluck, rifter full of BMs.
Quote: Cargo Bookmark 47 Thorn Rocket 180 Standard Missile Launcher II 1 Bloodclaw Precision Light Missile 38
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Deva Blackfire
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Posted - 2006.07.01 13:52:00 -
[6]
Originally by: Happydayz
I'm not quite sure what the argument here is. Are you saying that the goons are flying ships into battle loaded with bookmarks in order to lag people out?
Yes
Quote:
If I understand the game mechanics correctly it won't really matter if the BM's are in a ship during a battle, it will only really cause lag if the ship gets blown up.
Guess what. That was a killmail from battle at Goon POS! Hurray! His ship was blown to pieces dropping a can full of... BMs!
Quote:
Looking at the map there were literally hundreds of kills every day for the past few days, I'd wager most of them goonfleet. Assuming that they are trying to intentionally lag people out with bookmarks you would think that you would have more then 2 killmails with bookmarks in them.
I just checked my kills and i dont have too many of em (5 yesterday, 5 2 days ago). 2/10 ships killed by me (20%) had BMs in cargo hold. I can say i was lucky and only 10% actually has BMs. Wow - it is 15 ships per one fleet engagement.
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Deva Blackfire
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Posted - 2006.07.01 14:55:00 -
[7]
Originally by: Poolpy Edited by: Poolpy on 01/07/2006 14:41:09
Originally by: MasterEYE Here u got atleast one selfdestructing
Linkhttp://dl.eve-files.com/media/0607/2006.06.29.21.48.20.png
How self destructing the capsule cause lag ? Maybe he whant to return immediately in a station ? 
P.S. check the message, he aborted the self destruction.
EDIT : i'm neutral, i don't care about alliances war ^^ (thats for the people that think i'm biased)
Usually goons selfdestruct much more pods in fleet combat. At once or very close to each other.
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Deva Blackfire
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Posted - 2006.07.01 15:32:00 -
[8]
Originally by: 13th
Fight it out in game, not on the forums.
Im trying, sir! But 5 minute lag or 15minute logon attempt after crasing doesnt help, sir!
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Deva Blackfire
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Posted - 2006.07.01 15:45:00 -
[9]
Originally by: Kaldaine
This is getting old. Right now D2 and their allies look like a bunch of babies crying in the forum because they cannot beat a bunch of newbies.
You still dont get it, do you? Most of us dont care if they die in fight when you can CONTROL your ship. Night after night we engage goon incomming support at gates having abt 30-40 on our side and 80-120 goons. We usually lose a lot of ships - but we never complain about those fights. Why? Because there is NO LAG in those engagements. And if we lose sth it is ONLY because of bad tactics or enemy outnumbering us. But after all those fights noone goes here whining. Problem is POS bashing where module activation takes anywhere from 5-30 minutes.
Jump into enemy fleet and wait 5 minutes please. Then tell me if you survived or you can say "good fight".
Ah as for drones - it was multiple times (thou i dont have screenies from previous days).
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Deva Blackfire
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Posted - 2006.07.01 17:16:00 -
[10]
Originally by: Kaldaine
Originally by: Deva Blackfire
You still dont get it, do you?
You are right, I dont. What do you want them to do? How about this, from now on, Goonswarm can only use 50 pilots for the rest of the time they have left in the game.
And still so wrong. Problem is when D2 and goons are lagged at that fcking POS and waiting 15minutes to do anything POS guns still operate and STILL shoot us. Yeah - 15 minutes for us to kill one ship, but in that time POS guns can kill 10-20 ships. Or kill dread that couldnt turn on reppers. Or...
Fair fight? Lets have slugfest at some planet - where POS guns doesnt reach at all. Winner takes all. Dont care if it will be 500goons vs 150 ours. We wont get instapopped by buttshots.
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